Senior Product Designer and UX Engineer at Subsplash. I navigate complex landscapes to deliver clean, simple solutions for users and I help keep the underlying systems consistent, polished, and worth reaching for.
Sole designer on an iPad check-in app used by thousands of churches. Fast enough for Sunday morning, delightful enough that parents notice. Rated 4.8/5 for ease of setup.
Caught an auth flow near the finish line that would have blocked millions of end users. Redesigned it into one seamless flow. 60% decrease in forgotten password reports.
Scalable filtering for a people database. The kind of UX that feels obvious until you try to build it.
Subsplash's first self-serve trial and upgrade flow. Designed a 15-second animated explainer to make an AI tool feel worth trying, resulting in high conversion.
A neglected side project with one engineer and no PM or design resources. I jumped in and guided it across the finish line. Customers who use Forms churn significantly less than those who don't.
A social platform built for the outdoor community. No algorithms, no noise, just the people you follow and the adventures shared. Designed and built solo in React Native and Supabase.
A 2D metroidvania crafted by hand, frame by frame. Built with Godot and C#.
Current role
Specialties
I've spent years working across mobile, web, and dashboard products, designing systems, writing and improving components, and pushing my teams to move with intention.
I can go from problem definition to prototype to merge request without losing the thread. I care about what it feels like to use something just as much as what it takes to build it.